Borderlands V Wiki
We see the pain in your eyes. We sense your anger, your feelings of betrayal, and your disgust. And we at Vladof are with you. The time is coming, comrades! The time to stand up and be heard is nearly upon us and you must be prepared. You must be armed! Vladof firearms were designed for this moment in time. Seize it! When you shoulder a Vladof, you will know at once that you are not alone and that you can be heard. You will be heard! All Vladof weapons are constructed in the factories of your brethren and designed to pack the highest firing rate possible. The oppressors will be fast - we know this - Vladof helps you to be even quicker. Rise with Vladof. Together we will forge a better tomorrow!— Vladof sales pitch, Official Borderlands Guide


Vladof is a weapons manufacturer in Borderlands V, the company is founded by Comrade Vladof. Vladof weapons tend to have lower accuracy but also have an extremely high rate of fire compared to other guns of similar level rating. Their firearms can often be identified by an orange/brown finish, with grey or white accents. They follow a Russian and East European themed naming scheme.

The company's main gimmick has remained unchanged, keeping the signature high fire-rate on all weapons but now have the gimmick of having a secondary weapon attached to the main weapon.

Secondary Weapon Fire Mode[]

Vladof weapons have various underbarrel attachments that offer a different way of dealing damage. On assault and sniper rifles switching modes is represented by rotating the barrel so that the currently active option is on top – with exception of the bipod attachment.

Vladof underbarrel attachments include:

Pistols:[]

  • Taser - Tasers fire in a slight arc and will continuously deal damage to both enemies directly hit and enemies around the taser itself, which

means even missed tasers can still do damage if the user can keep enemies in the taser's vicinity. Uses ammunition from the character's ammo reserve rather than the current magazine, and regenerates itself after a few seconds.

  • Zip Rockets - This attachment fires tiny rockets in a straight line. It has its own magazine which will regenerate after a short time.
  • Second Barrel - A secondary barrel below the regular one. The barrels rotate after every shot, increasing the fire rate of the weapon. This attachment is

automatic and can't be toggled.

Assault rifles:[]

  • Grenade Launcher - Does not draw from the current magazine and has a varying maximum of grenades that can be launched at one time. Regenerates one grenade

at a time.

  • Secondary Chain Gun Barrel - A weapon with a chain gun barrel can have a secondary one as an attachment. By default, only the upper one is active. On mode switch they will

rotate by 90°, activating them both for increased fire rate. Ammo consumption and recoil will increase with the fire rate as well. Assault rifles and sniper rifles:

  • Bipod - Switching modes deploys a bipod that drastically improves handling and accuracy, but reduces movement and aim speed.
  • Shotgun - Possesses variable projectile counts and pellet damage statistics, and like the grenade launcher attachment, the weapon regenerates

one shotgun round at a time separate from the main magazine but will draw each round from the user's current ammo reserves. Each shot of the shotgun will take one bullet.

Sniper rifles:[]

  • Rockets - Similar to the assault rifle's grenade launcher, this

attachment grants additional explosive projectiles. The amount of rockets can vary.

Heavy weapons:[]

  • Micro-Rockets - This alters the method of projectile delivery, rather than being an alternate weapon attached and draws from the current magazine of the

weapon. Fires a swarm of smaller missiles to bombard an area instead of a single large rocket.

  • Big-Boy Rocket - The damage dealt by this single rocket is at least double, and sometimes triple that of the normal rocket fired. Regenerates its round

relatively slowly, but does draw from reserve ammo pool and not the current magazine.

  • Mortar - Designed to assault enemies behind cover. Regenerates its round relatively slowly, but does draw from reserve ammo pool and not the

current magazine.

Spewers:[]

  • Glob Shot - This alternative fire mode shoots out long reaching balls of the spewer's default element. Consumes multiple ammo per shot.
  • Overheater - Once activated, the spewer's range doubles and it's damage is boosted considerably, but it consumes double the ammo.
  • Grapple Hook - A grappling hook that pulls enemies closer to the vault hunter, has a long recharge period.

Producuts[]

  • Pistol
    • Creech • Kot • Moloko • Pushdug
  • Machine Gun
    • Bezoomy • Burzum • Oddy-knocky • Shlaga • Maslo
  • Sniper Rifles
    • Bratchny • Droog • Ghaash • Pooshka
  • Rocket Launchers
    • Bagronk • Gruppa • Strack • Vred
  • Spewers
    • Pozhar • Pech • Ogun • Blevat • Dvigatel

Unique Weapons[]

Legendary Weapons[]

Limes[]

Pearlescent Weapons[]

Class Mods[]

Grenade Mods[]

Shields[]

  • Red Heart • The Sham • Sponge

Gun Appearance by Quality[]

  • White: Rusted, pale grey metal and pale brown wood, often with the Vladof star-in-V logo on the magazine.
  • Green: Wood and dark gunmetal finish, similar to that of an AK-47.
  • Blue: Grey-black gunmetal marked with a red hammer and sickle logo.
  • Purple: Extremely shiny, silvery gunmetal with a logo consisting of a bright red double-headed imperial eagle with a Vladof star-in-V superimposed over it.

Trivia[]

  • it is revealed through radio ads in borderlands 2 that the founder of the company is Comrade Vladof.

Quotes[]

  • "In these trying times, the Vladof corporation is certain of one thing, and one thing only: they are coming. Coming to take your food. Your home. Your loved ones. Perhaps not today, perhaps not tomorrow, but soon. And as they sharpen their swords and smile through their teeth at their subjects, Vladof has only one question to ask: will you be ready to fight back?" (Radio advertisement)