Torgue retains its specialty of explosive damage with the added ability of sticky gyrojets that can be toggled. Once stuck, the sticky gyrojets will explode in the sequence of impact when the weapon is reloaded, the mode is switched or the character switches to another weapon. Each successive stuck projectile will do more damage depending on how many rounds detonated before it, allowing for a large amount of damage to be dealt to a single target or a moderate amount across multiple enemies. The exact sticky bonus varies, and is based upon the magazine part (the sole exception is the Threeway barrel), with a smaller magazine usually giving a greater bonus.
The bonus damage of stickies is based on the stickies which hit the target, and does not factor in other targets which were also stickied or stickies which hit the nearby terrain which happen to damage the target.
Products []
- Pistols
- Carbuncle • Duke • Magnum • Pocket Rocket
- Machine Gun
- Blister • Flogger • Polisher • Stranger
- Shotgun
- Bangstick • Kielbasa • Poney • Protuberance
- Rocket Launchers
- Rod • Lump • Quickie • Threeway
- Grenade Launchers
- Hedgehog • Pounder • Brute • Boil
- Melee
- Basher • Penetrator • Slasher • Knuckleduster
Unique weapons[]
- Pistol
- Shotgun
- Rocket Launcher
- Grenade Launchers
Legendary weapons[]
- Pistol
- Machine Gun
- Shotgun
- Rocket Launcher
- Melee
- Grenade Launcher
Lime weapons[]
- Machine Gun
Upgraded[]
- Machine Gun
Pearlescent weapons[]
- Pistol
- Rocket Launcher
- Melee
Class Mods[]
- Half-Ton Son of a Gun • Roughhouse - Goliath
- Roadie - Engineer
- Gun Nut - Gun Cultist
- Hotshot - Assassin
Grenade mods[]
- Pipe Bomb • The Gadget • Barf Bag
Shields[]
- megaton • Big Boom Blaster