There are fifteen official manufacturers in Borderlands V, each with their own characteristics and trademarks. The manufacturers produce all of the offensive and defensive equipment encountered throughout the game. Each manufacturer also classifies weapons based on their strength which can be seen here.
Two of the manufacturers, Anshin and Pangolin, do not produce projectile weapons.
Weapon manufacturers[]
There are eleven weapon manufacturers in Borderlands V
Manufacturer | Special Traits | Aesthetics |
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Bandit |
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Dahl |
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Hyperion |
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Jakobs |
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Maliwan |
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Tediore |
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Torgue |
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Vladof |
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Titan |
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- Atlas did not return in Borderlands V, due to events in Borderlands.
- S&S Munitions was reintroduced in Borderlands V along with two entirely new manufacturers: Hydra, Titan and I.G.P.D.
- Eridian relics have been observed, but no weapons. Instead, E-tech weapons seem to be Eridian-based technology instead.
Not all weapon types are made by all manufacturers:
Manufacturer
V |
Pistol | Machine
Gun |
Rocket
Launcher |
Shotgun | SMG | Sniper
Rifle |
Spewer | Melee | Grenade Launcher |
---|---|---|---|---|---|---|---|---|---|
Bandit | X | X | X | X | X | X | X | ||
Dahl | X | X | X | X | X | X | |||
Hyperion | X | X | X | X | |||||
Jakobs | X | X | X | X | |||||
Maliwan | X | X | X | X | X | X | X | ||
Tediore | X | X | X | ||||||
Torgue | X | X | X | X | X | X | |||
Vladof | X | X | X | X | X | ||||
S&S Munitions | X | X | X | X | X | ||||
Hydra | X | X | X | X | X | ||||
I.G.P.D. | X | X | X | X | X | X | X | X | |
Titan | X | X | X | X | X |
Grenade manufacturers []
Manufacturer |
Special traits |
---|---|
Bandit | Bouncing Betty: Sprays bullets. MIRV: Splits into multiple child grenades. |
Dahl | Bouncing Betty: Sprays bullets. |
Hyperion | Singularity: Pulls enemies towards the grenade before exploding. |
Maliwan | Transfusion: Sends out child grenades that steal health and return it to the thrower. |
Tediore | Standard: No special effects. |
Torgue | MIRV: Splits into multiple child grenades. |
Vladof | Area of Effect: Deals constant elemental damage in an area. |
Hydra | Spread: splits into multiple grenades mid flight |
S&S Munitions | Standard: No special effect |
I.G.P.D. | Charged: Longer fuse time, Creates a much larger blast. |
Titan | Prox Mine: Explodes when an enemy comes near, or after a set amount of time |
Shield manufacturers []
Manufacturer |
Special traits |
---|---|
Anshin | Adaptive: Shield grants changing elemental resistance to the last elemental damage received. Increases health. |
Bandit | Roid: Increases melee damage when depleted. |
Hyperion | Amplify: When fully charged, damage dealt from weapons is increased. |
Maliwan | Elemental Spike: Shield damages nearby enemies with elemental attacks.
Elemental Nova: Shield unleashes an elemental explosion upon depletion. |
Torgue | Explosive Spike: Shield damages nearby enemies with explosions.
Explosive Nova: Shield unleashes an explosion upon depletion. |
Tediore | Standard: No special effects, high recharge rate and low recharge delay. |
Pangolin | Turtle: Health is reduced in exchange for high capacity. |
Vladof | Absorption: Shield may absorb incoming bullets and add them to Vault Hunters' ammunition reserves. |
Dahl | Booster: Upon damage, shield has a chance to drop a Shield Booster which may be picked up to recharge the shield. |
Hydra | Riposte!: Has a chance to fire off a free shot from your current weapon towards the enemy that dealt the damage |
S&S Munitions | Tactical: Increases the users movement speed or reload speed while charged. |
I.G.P.D. | Deflector: Shield may deflect bullets back at enemies. |
Titan | Fortifying: Grants damage resistance |