Borderlands V Wiki

In Borderlands V the player can visit multiple new planets, each with unique foes, friends, environments and loot.

Locations:[]

Eden-6 A planet with 2 moons that is marketed as the most beautiful place in the galaxy. Sometimes refereed as the tourism center of the galaxy. if yo wish to gamble, shop or take on missions then this is the perfect place for you, otherwise there are very little enemies here to grind Xp with here. Locations include:

  • Landing Bay - leads to the other areas
  • Lucky-7 Casino - Gambling hall has 3 slot machines
  • Munitions Market - trading center has 2 shops 1 grinder and 1 muncher
  • Proving Grounds - player v player arena
  • Slums of Eden - rundown slums with bandits

Mortis-4 Once a very successful and highly populated planet now a heavily eradiated hell-hole, due to decades of nuclear war. The only actual cities are located in cold underground caves since the surface is uninhabitable without proper equipment. A good place for lovers of close quarter combat and raid boss hunters. Contains the 1st Vault.

  • The Hollow - One of the largest caves on Mortis-4, Hollow Point is located here. Contains 3 red chests.
  • The Glowing City - Heavily irradiated ruins of a once highly populated city. Contains 4 red chests.
  • Desolate Crater - A colossal crater caused by a massive nuclear bomb known as the "Big One". Incredibly radioactive and filled with powerful mutants. Contains 2 red chests and 2 Giant chests. Gamma gut is encountered and fought here
  • The Geode - A large cave filled with various rare and valuable crystals, along with stalkers and other dangerous creatures. Contains 1 Giant Chest.
  • Crystallized Caves - Large cave system, filled with mysterious crystals that are said to be sentient. The crystals have infected many local animals, turning them into Crystallized Beasts. Contains 2 red chests
  • The Screeching Abyss - A long and deep cave system said to lead to the very core of the planet. Leads to the Forge. Contains 2 red chests.
  • The Forge - A weapons factory located near the hot core of the planet. It is inhabited by Forge Guardians. Contains 5 red chests. The planet's Vault is located here.
  • Forgemaster's Chamber - A large circular forge. Contains 3 giant chests. The Forgemaster raid boss is fought here.

Ares-2 A barren, resource rich planet stuck in a perpetual state of war between two factions: The Salvation Legion, a private military organisation employed by Dahl and the Red Stars, a group of rebels, anarchists and mercenaries who fly the Vladof banner. Very little besides combat happens here, perfect for farming enemies. Contains the second Vault.

  • Red Barracks - Base of operations of the Red Stars. Contains 1 Vladof vending machine and a green chest
  • Fort Salvation - Base of operations of the Salvation Legion. Contains 1 Dahl vending machine and a green chest.
  • No Mans's Land - Battleground between the two factions. Contains 3 white chests.
  • Atlas Labs - A top secret, underground research facility made by Atlas before they went bankrupt. Still mostly operational. Contains 2 red chests. Major Voltz is encountered and fought here
  • Splitrock Mine - A large mining complex owned by Dahl, supplies the Salvation army with resources to manufacture weapons. Contains 2 green chests
  • Slava Munitions Factory - A large factory that mass produces bullets and grenades to accommodate Vladof weapon's high ammo consumption. Contains 1 red chest
  • Hero's Rest - Numerous graves and memorials of both sides are found here. Graves can be looted for greens and blues, at the cost of angering the guards. The planet's Vault is located here

Starbase One is a top secret Hyperion Military base and weapon's testing facility. The personnel there has come into possession of a fragment of a vault key, and are studying it to further their own interests. The Vault hunter is tasked with infiltrating the base and stealing the vault key

  • Landing Bay - A landing bay for Hyperion space shuttles. Contains 1 red chest and 2 green chests
  • Mulciber Laboratory - A series of labs and testing chambers, where Hyperion develops their new weapons and store the Vault key fragment. Contains 1 giant chest and 1 red chest
  • Testing Grounds - A large area dedicated to testing weapons and running combat simulations for Hyperion troops. Contains 2 giant chests. T4-L05 is encountered and fought here

Ferox-0 A beautiful planet with plentiful resources and beautiful sights, that is avoided like the plague due to it's plethora of deadly and poisonous flora and fauna, even more so than Pandora. Many exotic creatures and equally exotic loot await any vault hunter brave enough to land on Ferox-0.

  • The Savage Lands - Vast flatlands covered in tall grass and littered with massive trees, watch out for predators and savage natives! - contains 2 red chests and 2 green chests. Bone Smasha is encountered here
  • The Howling Caves - A large and labyrinthine cave system filled with stalkers and all sorts of unsavory creatures. contains 2 giant chests
  • Murlock Mire - A vast swamp filled with saurians, skags and savages. Contsains 2 red chests
  • Respite - One of the few civilized settlements of Ferox-0. Contains an ammo, weapon and health vending machine
  • The Living Jungle - An overgrown jungle filled with sentient, poisonous man eating plants. Leads to the Ancient temple. Contains 4 red chests
  • The Great Nothing - A vast and barren wasteland filled with dangerous beasts. Nothing of value here, nope, absolutely no reason to be here. Contains 1 Colossal Chest. The Red Empress is found and fought here.
  • Ancient Temple - An ancient Temple built by the Eridians. contains the planet's vault. The Titank is encountered and fought here.

I.G.P.D. Portal Nexus Is the base of the i.G.P.D.'s galaxy spanning portal network. Though the help of the Brian, Titank's former pilot, and an I.G.P.D. turncoat named Voig, the vault hunter manages to infiltrate the Portal Nexus. it is discovered that much of the I.G.P.D.'s portal technology is powered by a restrained vault beast known as the Tempest. After fighting their way through the I.G.P.D. troops stationed at the nexus, the vault hunter releases and defeats the Tempest, disabling the portal network albeit temporarily.

Nekromeroz is the home dimension of The Destroyer. It is not a planet, rather a plain that stretches infinitely in all directions. The earth is gray and ashy, very little vegetation or wildlife inhabits this realm, and pools of Black Ichor litter the ground.

  • Valley of Death - A long valley that leads to the Ichor Wells. Various beasts formed from the Black Ichor pools litter the area
  • Golgotha - Through unknown means, the blackstone fortress here produces the Black Ichor that seeps into the Ichor Wells. It is heavily guarded both by various corrupted humanoids and native beasts
  • Ichor Wells - A large crater like location, Black Ichor seeps down towards the center where it is used to reincarnate the Destroyer. Leads to World Ender's Genesis. Apollyon is fought here
  • World Ender's Genesis - A large circular arena, where the latest incarnation of the Destroyer, The Devourer is birthed. 

DLC Locations[]

Bullet Hell A hellish dimension, where fanatics and mythical beasts engage in never ending battle for the amusement of a malevolent entity known as Kalibur.

  • Gates of Bullet Hell - The entrance to bullet hell, it is littered with Fanatics and Bandits. Contains 3 red chests
  • The Dungeons - A vast network of dungeons where savage and otherworldly creatures are kept locked up, until it becomes time for them to fight.
  • Lead Mines - Here Devoted followers of Kalibur mine lead and gunpowder, that are later send to the Forge on Mortis-4 to be crafted into weaponry for the Cult of the True Gun
  • The Basilica - Here the Followers in Kalibur engage in worshiping ceremonies, which take the form of massive shootouts. The Abyssal Gazer is found and fought here.
  • Reckoner's pit - A large arena where the courageous followers of Kalibur go to prove themselves. The Champion is encountered and fought here
  • 6th Circle - The Deepest and most dangerous part of bullet hell. Kalibur's chosen one, the Lord of the Jammed lies here.